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 Converting GPL Targa Florio track...

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gjespo85



Anzahl der Beiträge : 10
Anmeldedatum : 2010-08-06

PostSubject: Converting GPL Targa Florio track...   Wed 20 Oct 2010, 11:52 am

Hello,
i'm a new member in this forum, I'm Italian and I speak english very little. I try to explain my problem.

I'm trying to convert for GTL a fabulous mod for Grand Prix Legends: the Targa Florio track.
I followed the tutorial on GPL track converting and when I try the track on GPL. It crashes on load screen. It loads up to 90% and then GPL freeze. I see the process explorer and GTL.exe have a 50% of CPU load, but the game don't finish loading.

Can anyone help me?

Thanks
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maynd



Anzahl der Beiträge : 14
Anmeldedatum : 2010-06-28

PostSubject: Re: Converting GPL Targa Florio track...   Wed 20 Oct 2010, 12:13 pm

It always crash that late, rare the ocasion when it crashes at half the loading screen.
Probably problems with materials, not assigned or not found, or even with no material.
So, how to find out where is the problem? Create a trace file, a trace file its a text document created everytime the game crashes, it tells you what went wrong with the loading, telling you where to go next.
To do that:
posted by sunalp :
"Set up a trace file:

Right click on your Desktop Icon, and choose PROPERTIES.

In the TARGET box after .exe (leave a space) then add -trace=1000

Next time you get a CTD, go to your Userdata folder and in the LOG folder there will be a trace.txt file.

The problem is usually at the bottom in the last few lines"

Its very important for everyone in modding or convertions to have this, without this you will never know where the problem is, its like fiding a needle in a haystack.
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Verbatim123



Anzahl der Beiträge : 135
Anmeldedatum : 2010-06-23

PostSubject: Re: Converting GPL Targa Florio track...   Wed 20 Oct 2010, 12:20 pm

"I can indeed"as Mika Häkkinen would say.


1… Make a desktop copy of your GTL.exe file.





2… Right click on it and select Properties.





3… Now select Shortcut.





4… In the Target box where it says something like C:GTL\GTL.exe
add the following to it: -trace=100





5... The line should now look something like this C:GTL\GTL.exe
-trace=100





6… Now run the game form this new desktop icon.





7… When the game crashes you will get trace.txt file in the
UserData / LOG folder.





8… Open this folder with WordPad or Notepad and look
at the bottom few lines. This is where it usually gives the reason for the
crash.



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gjspo85



Anzahl der Beiträge : 1
Anmeldedatum : 2010-07-08

PostSubject: Re: Converting GPL Targa Florio track...   Wed 20 Oct 2010, 2:24 pm

I've already used the command -trace=3, but i haven't seen any error: but, "3" is the number of lines writed in trace.txt?? In this case i'll try to use -trace=1000 to see if something is wrong...
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Verbatim123



Anzahl der Beiträge : 135
Anmeldedatum : 2010-06-23

PostSubject: Re: Converting GPL Targa Florio track...   Wed 20 Oct 2010, 4:11 pm


Good Luck:)!
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gjespo85



Anzahl der Beiträge : 10
Anmeldedatum : 2010-08-06

PostSubject: Re: Converting GPL Targa Florio track...   Wed 20 Oct 2010, 9:01 pm

Here I am.

The game freeze again at the end of loading...

The last lines in trace.txt are the following:

game.cpp 764: Entered Game::Init()
vidman.cpp 1237: Entered VidMan::Init()
ai_db.cpp 2143: Entered AIDatabase::Init()
steward.cpp 4680: Entered Steward::Init()
steward.cpp 1403: Could not find light "STLITE"
steward.cpp 1403: Could not find light "PTLIT02"
steward.cpp 1403: Could not find light "PTLIT01"
hwinput.cpp 6426: Entered HWInput::Init()
specialfx.cp 3255: Entered SpecialFX::Init()

what are STLITE, PTLIT02 and PTLIT01?
Why there aren't any other error?
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Verbatim123



Anzahl der Beiträge : 135
Anmeldedatum : 2010-06-23

PostSubject: Re: Converting GPL Targa Florio track...   Thu 21 Oct 2010, 8:35 pm


Hmm...sadly I`m not smart enough.But PM Ron123 mabye he can help you.
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joeschmoe
Premium Member
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Anzahl der Beiträge : 1434
Anmeldedatum : 2010-06-24
Ort : Laguna Seca

PostSubject: Re: Converting GPL Targa Florio track...   Thu 21 Oct 2010, 10:19 pm

Looks like it's referring to street lights and pit lights, can they be commented out ? Also, I'm no expert, but that doesn't look like the type of issue to cause a crash, but I may very well be wrong..


Sembra che sia riferimento a lampioni e luci buca, possono essere commentati? Inoltre, io non sono un esperto, ma questo non sembra il tipo di problema per causare un crash, ma può benissimo essere .......... online traduzione sbagliata, la speranza ha senso ....
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kayleesdad2010
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Anzahl der Beiträge : 27
Anmeldedatum : 2010-06-25
Alter : 40
Ort : Hagerstown, MD USA

PostSubject: Re: Converting GPL Targa Florio track...   Fri 22 Oct 2010, 12:31 am

I'm coming from experience trying to convert tracks to F1C, but if GTL is any similar in this regard, I don't think that the issues in the trace file are causing the CTD. It could be a material name or names but I'm not entirely sure.
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rickoshea

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Anzahl der Beiträge : 542
Anmeldedatum : 2010-07-08
Ort : Overlooking the thames & F***ing miles away from Ney's Home!!

PostSubject: Re: Converting GPL Targa Florio track...   Fri 22 Oct 2010, 3:15 am

STLITE are starting lights & PTLIT is pit lights, if the DDS files or GMT files for these are not packed it will crash, look in .trk file for these & mark them out with // Then see if it crashes.
The best person to ask is Racerm over at F1C
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gjespo85



Anzahl der Beiträge : 10
Anmeldedatum : 2010-08-06

PostSubject: Re: Converting GPL Targa Florio track...   Fri 22 Oct 2010, 8:31 am

I searched STLITE and PTLIT0x voices in TRK file but I haven't found them. There are no entries. It is maybe for this reason? Does I must add these?

I've opened the file with 3dSimEd, then i click on "Tools" > "Data Reports" > "Missing Textures and Objects", and it shows an empty list of missing objects and textures. This means that there are no problems with textures, right?

I'll try to contact Racerm and Ron123, as you told me... if there are any other ideas you can post here anyway! Wink
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gjespo85



Anzahl der Beiträge : 10
Anmeldedatum : 2010-08-06

PostSubject: Re: Converting GPL Targa Florio track...   Fri 22 Oct 2010, 10:41 am

I've compare my targa.TRK file with imola.TRK file.

In imola.trk file the "instance" lines appear like this:

Instance=NightLight00Glow
Instance=Track34
{
MeshFile=Track34.gmt CollTarget=True HATTarget=True ShadowReceiver=True
}


while in targa.TRK appear like:

Instance=trak000
{
MeshFile=trak000.gmt CollTarget=True HATTarget=True ShadowReceiver=True
Response=VEHICLE,TERRAIN
}

Does the "
Response=VEHICLE,TERRAIN" can create any problem with GTL?

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maynd



Anzahl der Beiträge : 14
Anmeldedatum : 2010-06-28

PostSubject: Re: Converting GPL Targa Florio track...   Sat 23 Oct 2010, 1:16 am

maybe, with might have two reasons.
The non existence of that instance in GTL motor, or the need of that instance to run the track, and you dont have that istance because GPL motor doesn't have it.
Dont know if i made myself to clear.
Try to take those gmts from imola track and import them to targa, it might work as long as u keep the instances lines correct..
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gjespo85



Anzahl der Beiträge : 10
Anmeldedatum : 2010-08-06

PostSubject: Re: Converting GPL Targa Florio track...   Sat 23 Oct 2010, 10:32 am

Before reading your message I tried to do what you said. I extracted gmt files from imola track and added instance lines for STLITE ad PTLIT0x in TRK file. Then I tried again and the trace file no longer shows the "could not find" lines, but the loading freezes again.

I've some questions:
in GPL there isn't a CAM file. I've not created for GTL track, but I will not see the replay only, thats right?

I haven't compressed GMT and DDS files in MAS files. This can create any problem?
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maynd



Anzahl der Beiträge : 14
Anmeldedatum : 2010-06-28

PostSubject: Re: Converting GPL Targa Florio track...   Sat 23 Oct 2010, 1:54 pm

CAM file doesnt affect, the diference is that when u push replay it will only give you top view and not the "cinematics"
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Ron123 [MRS]

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Anzahl der Beiträge : 390
Anmeldedatum : 2010-06-28

PostSubject: Re: Converting GPL Targa Florio track...   Sun 07 Nov 2010, 6:28 pm

Check your PM
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Streak115



Anzahl der Beiträge : 6
Anmeldedatum : 2010-09-22

PostSubject: Re: Converting GPL Targa Florio track...   Sun 07 Nov 2010, 7:49 pm

The trace would indicate that some textures or other parts of the materials:
steward.cpp 1403: Could not find light "STLITE"
steward.cpp 1403: Could not find light "PTLIT02"
steward.cpp 1403: Could not find light "PTLIT01"
are missing, it appears that you need the start lights and pit lights but there aren't any available on this track. Maybe try just transplanting start and pit lights from another track temporarily to see if that fixes the problem at least temporarily.
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gjespo85



Anzahl der Beiträge : 10
Anmeldedatum : 2010-08-06

PostSubject: Re: Converting GPL Targa Florio track...   Mon 08 Nov 2010, 8:21 am

I've tried to import the elements from another track. The error lines are disappeared, but the track don't works...
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giaserg



Anzahl der Beiträge : 7
Anmeldedatum : 2010-06-23

PostSubject: Re: Converting GPL Targa Florio track...   Sun 14 Nov 2010, 7:08 pm

NON MOLLARE gran progetto ambizioso e sarebbe fantastico averla nel gioco migliore fantastico

Don't give up!
Our game deserves to have this track!
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joeschmoe
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Anzahl der Beiträge : 1434
Anmeldedatum : 2010-06-24
Ort : Laguna Seca

PostSubject: Re: Converting GPL Targa Florio track...   Sun 14 Nov 2010, 7:30 pm

What about commenting out STLITE & PTLITE references..?
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