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 ALMOST DONE Convertion of spa 2010

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GeeDee
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Anzahl der Beiträge : 3315
Anmeldedatum : 2010-06-23
Alter : 68
Ort : 1 hour from Croft and enough distance from Rick & Ney

PostSubject: Re: ALMOST DONE Convertion of spa 2010   Sun 07 Oct 2012, 9:40 pm

ney.dias wrote:
rikoshun wrote:
Any possibility that someone could reupload the latest file (the rapidshare link by Rickoshea is dead).

Thanks! Wink
Question Shocked affraid Rikoshun??????????????
Maybe Rickoshea's brother???????? scratch lol!

Well Ney m8... he should know how old Rick is if he is his bro!!!! Laughing Razz
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rickoshea

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Anmeldedatum : 2010-07-08
Ort : Overlooking the thames & F***ing miles away from Ney's Home!!

PostSubject: Re: ALMOST DONE Convertion of spa 2010   Mon 08 Oct 2012, 7:37 am

No brothers here guy's,
After i was made, they broke the mould Wink

I will upload the track to Mediafire sometime this week pirat
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gege46

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Anmeldedatum : 2010-06-23

PostSubject: Re: ALMOST DONE Convertion of spa 2010   Mon 08 Oct 2012, 2:43 pm

i still have a ctd with this track Sad but nothing in the trace file..


TRACE LEVEL = 1000
NetComm.cpp 7639: NetComm checking command line: "-trace=1000"
game.cpp 622: Entered Game::Enter()
osman.cpp 480: Entered OSMan::Enter()
setup.cpp 1088: Could not find .HDC
setup.cpp 1088: Could not find .HED
setup.cpp 1088: Could not find .CAS
setup.cpp 1088: Could not find .AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find SND-TOYOTA4T-GTM.AUD
setup.cpp 1088: Could not find SND-TOYOTA4T-GTM.AUD
setup.cpp 1088: Could not find WTCC.HED
setup.cpp 1088: Could not find WTCC.HED
vidman.cpp 1044: Entered VidMan::Enter()
specialfx.cp 3138: Entered SpecialFX::Enter()
dynman.cpp 632: Entered DynMan::Enter()
plrfile.cpp 3334: Entered PlayerFile::Enter()
sound.cpp 725: Entered Sound::Enter()
hwinput.cpp 6369: Entered HWInput::Enter()
onscreen.cpp 2941: Entered OnScreen::Enter()
game.cpp 717: Entered Game::Setup()
hwinput.cpp 6383: Entered HWInput::Setup()
options.cpp 1561: Entered Options::Setup()
plrfile.cpp 2510: Attempting to save to USERDATA\Gérald Dewez\Gérald Dewez.TMP
plrfile.cpp 2533: Retcode: 0 for renaming to USERDATA\Gérald Dewez\Gérald Dewez.PLR
specialfx.cp 3144: Entered SpecialFX::Setup()
steward.cpp 4585: Entered Steward::Setup()
dynman.cpp 644: Entered DynMan::Setup()
sound.cpp 748: Entered Sound::Setup()
onscreen.cpp 2947: Entered OnScreen::Setup()
vidman.cpp 1184: Entered VidMan::Setup()
plrfile.cpp 3344: Entered PlayerFile::Setup()
plrfile.cpp 2510: Attempting to save to USERDATA\Gérald Dewez\Gérald Dewez.TMP
plrfile.cpp 2533: Retcode: 0 for renaming to USERDATA\Gérald Dewez\Gérald Dewez.PLR
game.cpp 764: Entered Game::Init()
vidman.cpp 1237: Entered VidMan::Init()
ai_db.cpp 2143: Entered AIDatabase::Init()
steward.cpp 4680: Entered Steward::Init()
hwinput.cpp 6426: Entered HWInput::Init()
specialfx.cp 3255: Entered SpecialFX::Init()
dynman.cpp 674: Entered DynMan::Init()
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TRACKVEHICLES\SAFETYCAR\SAFETYCAR.CAS)
slot.cpp 291: Entered Slot::Init()
pitmod.cpp 194: Entered PitAction::Init
AnimationLoa 24: AnimationLoader::Load(PitCrew.ani)
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\EXTRACARS\MERCEDES-BENZ 300 SLR (W196S)\722\..\MERCEDES-BENZ_300_SLR.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\EXTRACARS\ZIL112S\1\..\ZIL112S.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\EXTRACARS\ZIL112S\2\..\ZIL112S.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\GTC-65\ASTON MARTIN DB4GT\28\..\ASTONMARTIN_DB4GT.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\GTC-65\MERCEDES 300SL\SL_LM 55\MERCEDES_300SL.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\GTC-65\MERCEDES 300SL\455\..\MERCEDES_300SL.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\GTC-65\MERCEDES 300SL\SL_LM 55\MERCEDES_300SL.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\GTC-65\MERCEDES 300SL\SL_LM 55\MERCEDES_300SL.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\GTC-65\MERCEDES 300SL\456\..\MERCEDES_300SL.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\ASTON MARTIN DBR 1\2\..\ASTONMARTIN_DBR1.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\JAGUAR TYPE D\4\..\JAGUAR_D-TYPE.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\JAGUAR TYPE D\9\..\JAGUAR_D-TYPE.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\ASTON MARTIN DBR 1\44\..\ASTONMARTIN_DBR1.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\JAGUAR TYPE D\7\..\JAGUAR_D-TYPE.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\ASTON MARTIN DBR 1\3\..\ASTONMARTIN_DBR1.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\FERRARI 250 TR\12\..\FERRARI_250TR.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\JAGUAR TYPE D\16\..\JAGUAR_D-TYPE.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\JAGUAR TYPE D\3\..\JAGUAR_D-TYPE.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\FERRARI 250 TR\20\..\FERRARI_250TR.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\FERRARI 250 TR\22\..\FERRARI_250TR.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\ASTON MARTIN DBR 1\16\..\ASTONMARTIN_DBR1.CAS)
dynman.cpp 803: Exited DynMan::Init()
LensFlare.cp 59: Entered LensFlare::Init()
camera.cpp 4125: Entered CamMan::Init()
sound.cpp 753: Entered Sound::Init()
render.cpp 286: Entered Render::Init()
onscreen.cpp 2953: Entered OnScreen::Init()
AnimationLoa 24: AnimationLoader::Load(RFSpa2010.ani)
game.cpp 893: Entered Game::Restart()
sound.cpp 760: Entered Sound::Restart()
steward.cpp 4835: Entered Steward::Restart()
specialfx.cp 3732: Entered SpecialFX::Restart()
hwinput.cpp 6437: Entered HWInput::Restart()
dynman.cpp 811: Entered DynMan::Restart()
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 5.557863 CorneringAdd: 1.271068
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
camera.cpp 4149: Entered CamMan::Restart()
render.cpp 302: Entered Render::Restart()
onscreen.cpp 2973: Entered OnScreen::Restart()
vidman.cpp 1454: Entered VidMan::Restart()
plrfile.cpp 3381: Entered PlayerFile::Restart()


i'm fed up with this! And this is the only track i really want in my game! I know i can make a clean install but i have a hundred of mods andits gonna be a waste of time if it doesn't work..
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rickoshea

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Anzahl der Beiträge : 542
Anmeldedatum : 2010-07-08
Ort : Overlooking the thames & F***ing miles away from Ney's Home!!

PostSubject: Re: ALMOST DONE Convertion of spa 2010   Mon 08 Oct 2012, 2:56 pm

The trace file has something, it's indicating that 1 (maybe more)
of your cars has an issue with it's- blahblah_wheels.gtr file affraid

So, sometimes a "Fresh" install helps, but adding & testing each Add-on car
takes time, but look on the bright side- it's winter, what else have you got to do??
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alain62

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Ort : Liège Belgium - not so far from Spa-Francorchamps

PostSubject: Re: ALMOST DONE Convertion of spa 2010   Mon 08 Oct 2012, 3:47 pm

@ gege46,

Try with only "stock" cars (no mod or add-on car) Wink
I'm sure it will run correctly. I've never had "full CTD" with one of my add-on tracks.
I mean that each track work correctly. You have to search a little bit after the "bad car".
In this case (your trace file), you can run a race without (per example) Ferrari TR250; if you don't get a CTD, you found it !
If not, try without Jaguar D, and so on...
Yesterday, I got a CTD with the Alfa Stradale on two tracks, which run perfectly with my other cars or mods. This is life. I have not enough time to look which specific car in a mod creates the problem. Sad
Cheers,
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rikoshun



Anzahl der Beiträge : 3
Anmeldedatum : 2010-08-06
Ort : Belgium

PostSubject: Re: ALMOST DONE Convertion of spa 2010   Mon 08 Oct 2012, 9:25 pm

lol, no i'm not his brother. Just a coincidence i guess Smile

@rickoshea: thanks!
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ney.dias

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Anmeldedatum : 2010-06-23
Alter : 68
Ort : Rio de Janeiro - Brazil - not so close to Le Mans

PostSubject: Re: ALMOST DONE Convertion of spa 2010   Tue 09 Oct 2012, 12:31 am

But I swear I thought you were actually brothers! Like Donald and Mickey, maybe? Or Chip and Dale?
Why not Richoshea & Rikoshun??
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rickoshea

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Anzahl der Beiträge : 542
Anmeldedatum : 2010-07-08
Ort : Overlooking the thames & F***ing miles away from Ney's Home!!

PostSubject: Re: ALMOST DONE Convertion of spa 2010   Tue 09 Oct 2012, 1:24 am

ney.dias wrote:
But I swear I thought you were actually brothers! Like Donald and Mickey, maybe? Or Chip and Dale?
Why not Richoshea & Rikoshun??


I have a distant cousin called- RickShaw lol!
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ney.dias

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Anzahl der Beiträge : 1834
Anmeldedatum : 2010-06-23
Alter : 68
Ort : Rio de Janeiro - Brazil - not so close to Le Mans

PostSubject: Re: ALMOST DONE Convertion of spa 2010   Tue 09 Oct 2012, 1:43 am

HAHAHAHAHAHA!! That's Rickoshea, my old friend, with his very finest humour, and a big intteligence! Very smart guy!
Hehehehe!! Very nice joke of words: "a distant cousin called- RickShaw "!! Excellent!! I loved it!!

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GeeDee
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Anzahl der Beiträge : 3315
Anmeldedatum : 2010-06-23
Alter : 68
Ort : 1 hour from Croft and enough distance from Rick & Ney

PostSubject: Re: ALMOST DONE Convertion of spa 2010   Tue 09 Oct 2012, 10:49 am

I once new of three sisters who all had christian names that began with the letter 'I'.

There surname was Shay... I Shay, I Shay, I Shay... I had a dog with no nose...

How did he smell?

Awful!!!!!!!

Gee
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rickoshea

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Anzahl der Beiträge : 542
Anmeldedatum : 2010-07-08
Ort : Overlooking the thames & F***ing miles away from Ney's Home!!

PostSubject: Re: ALMOST DONE Convertion of spa 2010   Thu 11 Oct 2012, 4:46 am

Just for the Guy who is not related to me lol!

I've uploaded Spa to mediafire, so it will not vanish this time cheers

http://www.mediafire.com/?gb95m4t4v3x161t

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GeeDee
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Anmeldedatum : 2010-06-23
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Ort : 1 hour from Croft and enough distance from Rick & Ney

PostSubject: Re: ALMOST DONE Convertion of spa 2010   Thu 11 Oct 2012, 9:05 pm

I don't think I'm related to you though I do av some pirates blood in me... so I can assume can download.

Cheers Rick me owld hearty. Oim ffelin' a bit orf today m8 got a little bit of the Wallace & Gromit's & also the Curly Sue's so oil be tryin'em at a later date cheers pirat clown
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ney.dias

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Anzahl der Beiträge : 1834
Anmeldedatum : 2010-06-23
Alter : 68
Ort : Rio de Janeiro - Brazil - not so close to Le Mans

PostSubject: Re: ALMOST DONE Convertion of spa 2010   Thu 11 Oct 2012, 10:12 pm

GeeDee wrote:
I don't think I'm related to you though I do av some pirates blood in me... so I can assume can download.

Cheers Rick me owld hearty. Oim ffelin' a bit orf today m8 got a little bit of the Wallace & Gromit's & also the Curly Sue's so oil be tryin'em at a later date cheers pirat clown
This language, mix of english, used by the pirates, sounds like chinese for us, mere mortals!
Anyway, as I am not related to Rick matte, unfortunatelly (it's a real pitty! Sad Crying or Very sad No ), I think I can download also!! Cheers! cheers
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GeeDee
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Anzahl der Beiträge : 3315
Anmeldedatum : 2010-06-23
Alter : 68
Ort : 1 hour from Croft and enough distance from Rick & Ney

PostSubject: Re: ALMOST DONE Convertion of spa 2010   Thu 11 Oct 2012, 11:28 pm

An explanation dear Ney old friend.

It's what is known as rhyming slang.

The Wallace & Gromit's (Vomit urghhhhhhh) & also the Curly Sue's (watery poo's boy do they smell!!

affraid lol!
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ney.dias

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Anzahl der Beiträge : 1834
Anmeldedatum : 2010-06-23
Alter : 68
Ort : Rio de Janeiro - Brazil - not so close to Le Mans

PostSubject: Re: ALMOST DONE Convertion of spa 2010   Thu 11 Oct 2012, 11:47 pm

affraid lol! Professor Gordon! You are a very good teacher, teaching to me some particularities of Shakespeare's language!
Instead i'm still don't understanding your explanation, but, step by step, i hope to increase my english! Thanks very much, dear sir!!
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rikoshun



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Anmeldedatum : 2010-08-06
Ort : Belgium

PostSubject: Re: ALMOST DONE Convertion of spa 2010   Fri 12 Oct 2012, 4:56 pm

rickoshea wrote:
Just for the Guy who is not related to me lol!

I've uploaded Spa to mediafire, so it will not vanish this time cheers

http://www.mediafire.com/?gb95m4t4v3x161t

Thanks man Very Happy
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GeeDee
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Anzahl der Beiträge : 3315
Anmeldedatum : 2010-06-23
Alter : 68
Ort : 1 hour from Croft and enough distance from Rick & Ney

PostSubject: Re: ALMOST DONE Convertion of spa 2010   Fri 12 Oct 2012, 10:35 pm

Further explanation would reveal that I was ejecting large amounts of fluids from both the mouth and the bum affraid
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